Quick Tip: When recording in Destructive mode, the waveform overview of the clip will not be displayed until recording has stopped. When using destructive record mode, any existing material which is recorded over will simply be lost and will in no way be able to be recovered, this means that even the undo command will render useless, so use with caution! Destructive Record Modeĭestructive mode is generally favoured by those who may not have sufficient storage space on their computer to have the luxury of storing each and every take. Quick Tip: Within all nondestructive recording modes you can stop the current recording and disregard the information by using the shortcut Command_Period (Mac) Start_Period (Windows). If you have sufficient storage capabilities then nondestructive is most definitely more favourable over destructive modes as it ensures you should never accidently record over a sufficient take you may have captured previously. If you have not placed the recording markers, recording will simply commence from the current location of the cursor and will continue to do so until you until you hit the stop button of the transport window or hit the spacebar which has the same effect. The area in which audio is recorded depends on where your recording markers are set within the edit window as shown in the image below. If you do find yourself recording over existing material then Pro Tools will simply place the latest recording on top but keep both as separate audio clips for you to move freely and edit etc. NonDestructive Record ModeĪs you have probably already deciphered, Nondestructive mode or ‘Normal’ mode as it is commonly reffered to within Pro Tools, records in a nondestructive manor, this means that no existing material is erased or destroyed, even if it is recorded over. Now that we know how to switch between various recording modes, let’s take a look at the differences between them. – Blank: Normal or Nondestructive Mode – D: Destructive Mode – Loop Symbol: Loop Record Mode – P: QuickPunch – T: TrackPunch (Only available on HD systems or with Complete Production Toolkit.) – DP: Destructive Punch Mode (Only available on HD systems or with Complete Production Toolkit.) Quick Tip: You can bring up the transport window from the Window menu, or by using the shortcut Command_Numeric1 (Mac) or Start_Numeric1 (Windows).Īs you cycle through the various recording options you will notice that the recording button on the transport window changes as detailed below: There are various ways in which you can select a recording mode, firstly you can choose one from the Options menu as shown in the image below.Īnother method available to change your recording mode is to right-click the record button located on your transport bar and select one of the options. Mode Selectionīy default, Pro Tools system will resort to the Nondestructive recording mode until changed, so let’s start by looking at how we can change which mode is currently operational. This tutorial will take you through the various modes as well as touching on a few recording options you have when working with MIDI as well. Pro Tools systems, by standard, offer four recording types including Normal (Nondestructive), Destructive, Loop, and QuickPunch, if you are fortunate enough to own either a HD system or a Pro Tools system with the Complete Production Toolkit installed, you will also benefit from a further two recording modes in the form of TrackPunch and DestructivePunch. In this tutorial we will be looking at the different recording modes available to you within Pro Tools, while users are of course aware that you can record within Pro Tools, most newcomers may not be aware of the various recording types available and may be missing out on oppertunities to simplify their recording tasks…
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